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Resume

Max Campolo
Author
Max Campolo
Product Director in digital media and ad tech. I make music, play games, and 3D print stuff.
Table of Contents

Professional Experience


  1. Audacy

    2018 - 2025

    1. Senior Product Director

      Jan 2024 - Mar 2025

      Led a cross-functional product and design team delivering innovative SaaS solutions in audio streaming, podcasting, and ad technology. Doubled programmatic revenues, reached 95%+ sell through rate, and supercharged forecasting accuracy with AI.
    2. Product Director

      Jan 2023 - Jan 2024

      Established product vision, roadmaps, and priorities for the AmperWave audio hosting and monetization platform to align cross-functional teams and stakeholders. AmperWave is Audacy's owned and operated technology platform, providing audio streaming and monetization services for radio broadcasters.
    3. Senior Product Manager

      Jul 2020 - Jan 2023

      Directed high-impact digital streaming programs, overseeing initiative prioritization, roadmap planning, and product delivery. The Audacy streaming platform is an app for listening to radio and podcasts on web, mobile, smart home, and smart speaker devices.
    4. Product Manager

      Sep 2018 - Jul 2020

      Managed a detailed roadmap and backlog for backend systems, ensuring robust and efficient product delivery for the RADIO.COM audio platform.
  2. Kiswe

    2014 - 2018

    1. Technical Product Manager

      Sep 2016 - Sep 2018

      Managed the app lifecycle of Hangtime, a social game show app, from creation to launch, driving agile product development and achieving 150K+ downloads. Hangtime was a live-streamed social game show app with multiple daily game shows and cash prizes.
    2. Software Engineer, iOS

      Nov 2014 - Nov 2016

      Led the iOS development of Kiswe, a novel application for interactive live video streaming and content creation. Directly contributed to the invention of two patented streaming software technologies.
  3. Co-Founder

    2014

    Ripple Studio

    Ripple was a location-based social sharing app for iOS.
  4. Computer Engineering Intern

    2013

    GE Transportation

    Control systems modeling and simulation for locomotives.
  5. Computer Engineering Intern

    2012

    Naval Surface Warfare Center

    Control systems engineer for LPD class naval ships.

Education


  1. University of Pittsburgh

    Pittsburgh, PA

    Bachelor of Science (B.S.) Electrical Engineering

    University of Pittsburgh Swanson School of Engineering. Electrical & Computer Engineering with a concentration in Computer Science.

Achievements


Certifications

Certificate Institution Date
Certified SAFeĀ® 4 Agilist Scaled Agile Inc 2019 - 2020

Patents

Patent Date
Efficient content streaming utilizing local proxy server implemented on client device 2018
Live event viewing via mixed live and on-demand streaming 2017